Protected:异想之物/en:修订间差异

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(创建页面,内容为“Originating from human imaginations, they are the purest and most universally generated whims. This classification includes recreations of existing or defunct objects derived from Limbo Reality, as well as those gathered generation value from dwellers of Pixel Tower. At present, it is believed that there are two main causes responsible for the emergence of tangible imitators: phobias and expectations.”)
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===By origins ===
===By origins ===
==== Tangible imitators ====
==== Tangible imitators ====
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">来自人类异想的,最纯粹,也是成因最广泛的异想之物。该类异想包括[[林泊现实]]中存在或曾经存在的事物,也包括因[[像素塔]]居民而诞生的幻想造物。目前认为造成拟真异想出现的主要原因有两个,分别是恐惧心理和期盼心理。</span>
Originating from human imaginations, they are the purest and most universally generated whims. This classification includes recreations of existing or defunct objects derived from [[林泊现实|Limbo Reality]], as well as those gathered generation value from dwellers of [[像素塔|Pixel Tower]]. At present, it is believed that there are two main causes responsible for the emergence of tangible imitators: phobias and expectations.
==== Artificial products ====
==== Artificial products ====
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">人类摸清异想之物成因后,用干预手段定向生产的异想之物。</span>
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">人类摸清异想之物成因后,用干预手段定向生产的异想之物。</span>

2023年3月19日 (日) 19:20的版本

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Introduction

Whims, the creatures that were emerged in Pixel Tower due to whimification.

The whims are derived from mankind’s (referring to any Casual Body) conception, whether it is an existing creature or a fantastic imaginary story. It appears unreasonable but also tugs people at their heartstrings.

No whims are originated from nothing. Men’s fear of the abyss gave birth to the first generation of whims; but men’s imagination is indefinite, they contemplate, and they will exploit the wondrous results to their benefit. Even the whims are only a negligible drop in the great expanse of man’s minds.

    "From the totemic age, humans already had the mindset that disasters are caused by monsters or mythological creatures (dragons, ogres), and this mindset was not changed even until the scientific age that eradicated the fog.In traditional Asian cultures, the spirits have engaged in an indispensable mission of inheriting moral values, the daemons and ancestors, however, maintain the distinctive oriental familial concept. Dreams and fantasies of men, incessant for thousands and hundreds of years, have laid the foundation of modern society: the legends and myths have been rebaptized as cultural genes, which exist in every cell of us and are flowing freely in our veins.Those spirits and myths weaved our vivid world of diversity and individualism; their scent entangles the nerves at the tip of the nose; their silhouettes overlap and blend with reality; they sprout and settle in minds, which provide them with the perfect cradle for their mitosis and evolution.
    I call them "whims". It is the human consciousness that gives it a form, similarly, it can eliminate its existence as well, just like an idea can sprout or disappear in a flash.In the infinite concept of imagination, human beings, as the creators, are relatively immortal, while the whims are nothing more than parasitic creatures of men's intellectuality: they are "objects", the defective illusions of tangible entities.”
——Project Phigros

Spawning & Whimifying

Whimify is a peculiar phenomenon that exists exclusively in Pixel Tower. Low-level Whimifying can recreate organic and inorganic substances that have disappeared in the long-drawn history, and high-level Whimifyimg can construct imaginative unprecedented creatures. For any existing concepts, after being abstracted by human beings and forming a mythological precipitate which oversaturates the amount of information it could contain as in its basic material state, it will erode (overwrite) the pixel tower in the form of whimification. However, if the information provided is defective or unilateral, either no products are conceived, or the creation (the whim) does not appear the same as intended.

Whims could be classified through Class I-V according to their whimification abilities.
  • Whims of Class I are innocuous, incapable of whimifying the environment.
  • Whims of Class II have minor whimification abilities.
  • Whims of Class III have an increased whimification capabilities; This is the minimum class of fantastic whims (those who do not have direct counterparts in Limbo Reality).
  • Whims of Class IV could gain consciousness, and evolve without whimification. All of their activities will whimify the interacting entity.
  • Whims of Class V are highly self-conscious, while having similar intellectualities as the Pioneers. Only few of them will not whimify the environment.

The generation value determines the existence and procreation of a whim. If human imagination or desire precipitated the generation value of a conceptional creature to exceed its recreation standard, that is, the spawning threshold, then the whim will appear in Pixel Tower.

Fantastic whims spawning

  1. Similar to William Douglas Home's theory, if a fictional entity is intended to be created, it needs to "borrow" concepts or ideas of other existing entities. For example, the fundamental references used by Miss Samuelle include Samuel and Noah (not the only ones). Samuel, the final biblical judge of Israel, was begged from [DATA DELETED] by the citizens. The Israelites abandoned theocracy for monarchy to reform into a more unified government in order to defend against hostile tribes. However, as a result of recognizing the new king, he lost the rule of the Levites thereafter. This coincides with the desertion of the first Ark; Noah was ordered to construct an ark so that the ignorant creatures could survive the flood. Nevertheless, it's hard to say that the family of Noah are the only surviving humans in his entire bloodline; even the concept of Noah himself has a tendency to become abstract and blurred in recent years, resulting in the incompetence of Miss Samuelle “borrowing” substantial ideas from him. Although reluctant, she still managed to construct an ark while obtaining the ability of [CENSORED].
  2. Futhermore, this entity must have the physical appearance which is collectively recognized by all the Casual Bodies providing its generation value. For example, Miss Samuelle's semblance as a whim, was [DATA EXPUNGED] and [DATA EXPUNGED], as well as [CENSORED], which is used as her current outfit.
  3. The scope of influence after the materialization of the fantastical concept should be fully considered. For example, the whim Miss Samuelle was given the function [Ark Navigator] to restrict her concept from auto-evolving, although it is useless now since she has become an AI.[1]

Classifications

By form

Troopers

Refers to the hostile whims derived from the abyss.

Humanoids

Refers to the native (imitator) whims of human appearances and intelligence. With the development of technology, the level of danger of such whims has gradually decreased. In the past, wars against the humanoid whims were often declared and fought, such as the Campaign of the Abomasum Valley in the Promissory Period. Around the Havenia Period, the method of complete control against humanoid whims has been discovered.

Agrarian

Refers to the edible, captive, and modifiable whims. They originate from existing or extinct vegetation or livestock in Limbo Reality and have developed various, comprehensible or not, mutations.

Whims that have no edible value are not worthy of being classified as agrarian!

Stationaries

Refers to immobile whims that are difficult to identify their static state since they tend not to sustain in that state. They mostly appear as structures, small handicrafts, and spatially superimposed areas. In a general sense, rational creation, that is, the product of scientific labor should not be referred to as stationaries.

Whimified

Refers to whimified denizens that retain properties of both.

Unsorted

Refers to the useless whims that are unable to be classified.

Transcenders

Refers to advanced species capable of traversing nodes. These species have a higher spawning threshold than other species of the same category.

By origins

Tangible imitators

Originating from human imaginations, they are the purest and most universally generated whims. This classification includes recreations of existing or defunct objects derived from Limbo Reality, as well as those gathered generation value from dwellers of Pixel Tower. At present, it is believed that there are two main causes responsible for the emergence of tangible imitators: phobias and expectations.

Artificial products

人类摸清异想之物成因后,用干预手段定向生产的异想之物。

Habitant Doppelgängers

因为像素塔居民重生,或自我分裂而诞生的异想之物,其中最典型的例子,要数清醒者日报特约作者,Leaf先生,在此就不赘述了。

  1. Note: The publication of the characterization composed above was never authorized by Miss Samuelle.